Today our group mostly focused on creating physical artifacts in order to have a physical representation of the progress we have made. We came up with an idea for a container of the initial passports that would be handed out to the school. The containers would be four boxes, each with their own letters: S, E, E, D. the four boxes would be stacked on top of each other with a wire running through each of them to power a light bulb at the top of the structure, similar to a lamp. We thought of this idea as metaphorical of how each of the steps of S.E.E.D. contribute to creating ideas, brilliance, progress, etc. we cut out three of the four cardboard models of these in the Fab Lab. another aspect of our project we worked on outside of this was a physical model of what the inside of our 'passport' books would look like. Our ideas of where we want to take the game and what we have already developed thus far led us to adding a little higher quality to our idea. we worked on creating themes for each of the
'levels' of our passport; each level having something to do with how good the bond between the student and their teachers are. Our first solid idea of a theme was a winter based one with the 'ranking' being "Ice Breaker", in my opinion a super clever name. we ran into a roadblock along that path though, we couldnt really figure out other names of that caliber to associate the other levels of bonds students can have with their teachers. the closest we got to "Ice Breaker" was "Bond Maker". afterwards we talked to Mr. Greenfield about our research and he pointed us towards JSTOR to look for credible and useful resources on game theory to fuel our knowledgeably of our own topic. |
(we really didnt take any pictures of our work today and for the time being this will have to be left blank, we will upload pictures of our work first thing in the morning)
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